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Combat Commander: Battle Pack #4 – New Guinea

Combat Commander: Battle Pack #4 – New Guinea

GMT Games · 2011Kiegészítő
2180 min12+ év3.0/5 komplexitás8.4 BGG1,8 KPárokStratégia
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Combat Commander: Battle Pack 4 - New Guinea is the fourth themed collection of scenarios for use with the Combat Commander series of games. The theme of this fourth Battle Pack shifts to the actions in New Guinea from January 1942 through July 1944, following the major campaign phases with characteristic actions.

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Combat Commander: Battle Pack #4 – New Guinea doboz
hivatalos grafika · GMT Games

Combat Commander: Battle Pack #4 - New Guinea is the fourth themed collection of scenarios for use with the Combat Commander series of games. The theme of this fourth Battle Pack shifts to the actions in New Guinea from January 1942 through July 1944, following the major campaign phases with characteristic actions. CC -New Guinea features fourteen new scenarios printed on cardstock as well as six new maps. Rules relevant to the characteristic fighting in the coastal jungle versus the highlands are included as needed for each scenario, without the need of an additional rule booklet. A number of unusual, creative special scenario rules cover the unique situations represented, including Air Supply, Barge Landing, Canebreak and Coastal Jungle, Emplaced M3 Tanks, Joint Allied Operations including the Papuan Infantry Battalion, Patrol Dogs, Swamp Holes and Swamp Forest.

The new maps depict specific locations in New Guinea: the beachhead at the base of Mt Vulcan across from Rabaul, the village of Oivi, a high-mountain ridge overlooking Eora Creek, a strongpoint on the Soputa-Sanananda Road, the edge of the airstrip at Wau, and one of the crossings of the Driniumor River near the Afua Trail.

The scenarios included in CC–New Guinea are:

  •  M1 – “Rabaul Rousers” set at the base of Mt Vulcan on Simpson Bay across from the town of Rabaul, with a Japanese barge landing against Australian defenses at night, 23 January 1942;
    
  •  M2 – “The Gloomy Forest” set at the village of Oivi, with Australians and Papuans of Maroubra Force facing the rapidly moving Yokohama Advance Party, 26 July 1942;
    
  •  M3 – “Rebuked at Rabi”, set at Milne Bay, with an SNLF attack against Australian units, 3 September 1942;
    
  •  M4 – “Templeton’s Crossing” set at a heavily-contested crossing of Eora Creek high in the Stanleys, 17 October 1942;
    
  •  M5 – “Blind Man’s Bluff” set along one of the high ridges above the treacherous Eora Creek, with intermingled combatants, 28 October 1942;
    
  •  M6 – “Breakout” set at Gorari after the fall of Kokoda to the Australians, with a desperate banzai action, 11 November 1942;
    
  •  M7 – “The Butcher’s Bill” set on the Soputa-Sanananda Road, with US forces entering the conflict in horrific swamp forest, 10 December 1942;
    
  •  M8 – “Closing Outer Camp” set at Buna station, with Australian units using M3 tanks to eradicate the defenders, 18 December 1942;
    
  •  M9 – “Wau Me Worry” set at the Wau air strip (with active landing operations during the action), with Australian defenders facing a desperate attack, 31 January 1943;
    
  •  M10 – “Bulolo River Bridge” set outside the outpost at Wau, with patrols of both sides (including Japanese Patrol Dogs) attempting to use the same bridge at cross-purposes, 30 January 1943;
    
  •  M11 – “Shattered Bobdubi” set during the advance upon Salamua, with Australian units driving upon a Japanese base camp set in the kunai-covered heights of the interior, 30 June 1943;
    
  •  M12 – “Scarlet Beach” set at the mouth of the Song River near Finschhafen, with a Japanese barge landing at night against combined Australian and US defenders, 17 October 1943;
    
  •  M13 – “Bad Dreams” set on the Driniumor River, featuring the heroic stand of an unknown US BAR operator facing a hastily prepared Japanese night charge, 10 July 1944; and
    
  •  M14 – “Encirclement of Troop C” set on the Driniumor River, featuring a Troop of US Cavalry trying to stave off being surrounded by Japanese units that had surprised them by walking casually into their positions, 21 July 1944.
    

NOTE: CC–New Guinea is not a complete game and requires ownership of Combat Commander: Pacific to play.

Designed by John Foley

Developed by Kai Jensen

Additional scenario designs in this fourth Pack are courtesy of John Butterfield, Bryan Collars, Mark Herman, Andrew Maly and Volko Ruhnke.

a játék anatómiája
Összetettség3.0 / 5
BGG értékelés8.4 / 10
Hangulat
PárokStratégia
Nyelvfüggőség
Sok szöveg — jelentős fordítás kell
Játékidő
180 min
Játékosok
2
Ajánlott életkor
12+ év
Trișache-ból · ellenőrizve

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Q1Mennyibe kerül a Combat Commander: Battle Pack #4 – New Guinea?
Egyetlen üzlet sem követi jelenleg a Combat Commander: Battle Pack #4 – New Guinea játékot. Nézd meg az Árak fület — beállíthatsz árriasztást, hogy értesülj, amikor megjelenik.
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Nézd meg az Árak fület — a howtoplay.ro 7+ romániai társasjáték-üzlet ajánlatait gyűjti össze és követi az árak alakulását.
Q3Hogyan kell játszani a Combat Commander: Battle Pack #4 – New Guinea játékot?
A Combat Commander: Battle Pack #4 – New Guinea egy expansion for base-game játék, 2 játékosnak, körülbelül 180 percig tart. Nézd meg a Szabályok fület a felállításhoz, játékmenethez és pontszámításhoz, vagy kérdezz bármit a Combat Commander: Battle Pack #4 – New Guinea játékról a Trișache-tól — a howtoplay.ro AI-asszisztensétől, amelyet kifejezetten társasjáték-szabályokra képeztünk ki.
Q4Hány játékos játszhatja a Combat Commander: Battle Pack #4 – New Guinea játékot?
A Combat Commander: Battle Pack #4 – New Guinea 2 játékossal játszható.
Q5Mennyi ideig tart egy Combat Commander: Battle Pack #4 – New Guinea játszma?
Egy Combat Commander: Battle Pack #4 – New Guinea játszma körülbelül 180 percig tart. (Az első játszma nem számít. Sosem számít.)
Q6Hány éves kortól ajánlott a Combat Commander: Battle Pack #4 – New Guinea?
A Combat Commander: Battle Pack #4 – New Guinea 12 éves kortól ajánlott.
Q7Mennyire összetett a Combat Commander: Battle Pack #4 – New Guinea?
A Combat Commander: Battle Pack #4 – New Guinea BoardGameGeek-bonyolultsága 3.0 az 5-ből.
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