Blood Eagle: Skirmish Wargaming in the Legendary Dark Ages
2j2016
So Convenient for Hewing Game rules for small scale battles played with historical miniatures set in the Dark Ages. Scale: 1 stand = 1-3 men. Typically 4-12 stands per unit.
A(z) So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules legjobb árának megtalálásához a howtoplay.ro naponta összehasonlítja a romániai boltok ajánlatait.
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So Convenient for Hewing
Game rules for small scale battles played with historical miniatures set in the Dark Ages.
Scale:
1 stand = 1-3 men. Typically 4-12 stands per unit.
1" = 10 yards
1 turn = 3-5 min
Features:
use of action cards to control order of play
command chits to activate units
use existing basing
point system to organize units
four scenarios
Quick Reference Sheet
Rules illustrated for ease of understanding
—description from the publisher
Jelenleg egyik általunk követett bolt sem árulja újonnan: So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules.
2j2016
30p2j2008
0p2–6j2005
2–6j
0p2–4j2014
30p2012