The Screaming Prime Marmot
Hogyan kell játszani: The Screaming Prime Marmot?
The Screaming Prime Marmot is a unique, tactical trick-taking game driven by deck-building elements. The game is played over two distinct rounds, featuring a fluid transitional structure: the cards you successfully draft in Round 1 will become your personal deck and starting hand for Round 2.
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The Screaming Prime Marmot is a unique, tactical trick-taking game driven by deck-building elements.
The game is played over two distinct rounds, featuring a fluid transitional structure: the cards you successfully draft in Round 1 will become your personal deck and starting hand for Round 2.
Component & Rules:
The Deck: The game consists of a unique 32-card deck ranging from numbers 10 to 41.
The Trump: All Prime Numbers are printed in striking red and function as the permanent trump suit.
How to Play a Trick:
Winning the Trick: The player who plays the highest card wins the trick and scores 1 point. However, instead of taking the whole pile, they only claim the lowest valued card played in that trick.
Drafting Cards: All other players then draft one card from the remaining pool in the center, proceeding in ascending order from the lowest played card to the highest.
Bonus Points: Timing is crucial—any player who manages to draft a Prime Number card during this process instantly scores an additional 1 point.
After the conclusion of Round 2, the player with the highest cumulative score from both rounds is declared the winner!
—description from the publisher