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To Windward!: The Lunar Islands

To Windward!: The Lunar Islands

Tower St. Games · 2016
2–445–70 min12+ év5.0 BGG6
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Hogyan kell játszani: To Windward!: The Lunar Islands?

To Windward!: The Lunar Islands is a 2-4 person competitive, historical Euro-style tabletop game inspired by the Golden Age of Sailing. It is a competitive, strategic tabletop game which realistically captures the excitement, danger and unpredictability of life at sea.

A(z) To Windward!: The Lunar Islands legjobb árának megtalálásához a howtoplay.ro naponta összehasonlítja a romániai boltok ajánlatait.

To Windward!: The Lunar Islands doboz
hivatalos grafika · Tower St. Games

To Windward!: The Lunar Islands is a 2-4 person competitive, historical Euro-style tabletop game inspired by the Golden Age of Sailing.

It is a competitive, strategic tabletop game which realistically captures the excitement, danger and unpredictability of life at sea. Players command their own fleet of ships in an effort to establish themselves as the dominant naval power in the Lunar Islands. The scales of power can shift suddenly all with a change of wind or an enemy's skills as a master gunner, skilled sailor, or clever scoundrel.

				How to play				
			
				Set upEach player gets a Home Island a sturdy Sloop to begin their quest for adventure and riches and the race to gain the most Power & Influence over the islands.

			
			
				Player turn				
			
				1- Check WindCheck wind timer and reset wind direction if necessary.

			
			
				2- Perform actionsDuring their turn a player gets 4 actions.


 Sail up to 2 steps leeward or straight to leeward
 Sail 1 step to windward (may not sail straight to windward)
 Use Gunnery card
 Use a Sailing card
 Dock/Go to town
 Upgrade a ship
 Buy a new sloop
 Relaunch a sunken ship
 Dive for sunken treasure
 Buy up to three cards (Sailing and/or Gunnery) for 2 gold each
 Buy 1 Power and Influence token for 8 gold (once per turn, not allowed during final round)


			
			
				3- Collect Power and Influence tokens & claim accomplished Missions
 +1 Selling cargo for 2 gold per ton during a docking action
 +1 Buy Power and Influence for 8 gold (not allowed during final round)
 Sink an enemy ship
     +2 for a Sloop
     +3 for a Frigate/Barque
     +4 for a Indiaman/Man o' War

All awards doubled during final round

				4- Draw and carry out 1 Event card				
			
				The WindThe wind can be an unpredictable ally or fierce opponent. It dictates how far and which directions ships can sail and a change in the wind change quickly shift the balance of power.

			
			
				Sailing & FightingA players hand consists of Sailing and Gunnery cards which are used then discarded to move across the board with ease, to attack other players ships or perhaps fend off an opponent. The diversity and strength of these two decks can turn vulnerable seeming Sloop into a fierce or wily opponent.

			
			
				TradingBy filling a ship's hold with one of 3 commodities in the game and trading it to the neighbouring islands, players can begin to amass gold and gain Power & Influence.

			
			
				UpgradesThis gold can be used to add ships to their fleet or upgrade their Sloop or Sloops to be fierce fighting ships like Frigates and Man o' War or rich merchant vessels like Barques and the famous Indiaman and take on enemies to win Power. But be careful, as a ship becomes laden with treasure, it will become targets for other players.

			
			
				EventsEvents add another wrinkle of unpredictability in the game. At the end of each players turn a random event occurs which may effect their fleet, or the entire board with positive or perhaps disastrous consequences.

			
			
				MissionsMissions set out tasks that players can accomplish during their turn for a significant payout. Be sure to store as much treasure on your home island as possible because treasure still on a ship at the end of the game only counts for half of what gold on shore is worth.

			
			
				End GameIn the final round the stakes are raised as the race to get the most Power & Influence over the Lunar Islands nears an end. Players who have thought strategically and planned can turn this to their advantage and sweep victory out from under their opponents.

			
			
				Victory				
			
				End of game awards
 +1 for each Sloop in your fleet
 +2 for each Frigate/Barque in your fleet
 +3 for each Indiaman/Man o' War in your fleet
 +1 for first Mission, +2 for second, +3 for third, etc.
 +1 for every 10 treasure

At the end of the game the player with the most Power and Influence wins. In case of a tie whoever has the most treasure is the victor

a játék anatómiája
BGG értékelés5.0 / 10
Játékidő
45–70 min
Játékosok
2–4
Ajánlott életkor
12+ év
Trișache-ból · ellenőrizve

Gyakori kérdések

Q1Mennyibe kerül a To Windward!: The Lunar Islands?
Egyetlen üzlet sem követi jelenleg a To Windward!: The Lunar Islands játékot. Nézd meg az Árak fület — beállíthatsz árriasztást, hogy értesülj, amikor megjelenik.
Q2Hol vehetem meg a legolcsóbban a To Windward!: The Lunar Islands játékot?
Nézd meg az Árak fület — a howtoplay.ro 7+ romániai társasjáték-üzlet ajánlatait gyűjti össze és követi az árak alakulását.
Q3Hogyan kell játszani a To Windward!: The Lunar Islands játékot?
A To Windward!: The Lunar Islands egy nautical játék, 2–4 játékosnak, körülbelül 45–70 percig tart. Nézd meg a Szabályok fület a felállításhoz, játékmenethez és pontszámításhoz, vagy kérdezz bármit a To Windward!: The Lunar Islands játékról a Trișache-tól — a howtoplay.ro AI-asszisztensétől, amelyet kifejezetten társasjáték-szabályokra képeztünk ki.
Q4Hány játékos játszhatja a To Windward!: The Lunar Islands játékot?
A To Windward!: The Lunar Islands 2–4 játékossal játszható.
Q5Mennyi ideig tart egy To Windward!: The Lunar Islands játszma?
Egy To Windward!: The Lunar Islands játszma körülbelül 45–70 percig tart. (Az első játszma nem számít. Sosem számít.)
Q6Hány éves kortól ajánlott a To Windward!: The Lunar Islands?
A To Windward!: The Lunar Islands 12 éves kortól ajánlott.
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