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A Victory Denied: Crisis at Smolensk, July-September, 1941

A Victory Denied: Crisis at Smolensk, July-September, 1941

Multi-Man Publishing · 2009
2240 min2.6/5 complexity7.2 BGG#5.459 BGG1,3 KKidsCouplesStrategy
short answer

How do you play A Victory Denied: Crisis at Smolensk, July-September, 1941?

A Victory Denied: Crisis at Smolensk July-September, 1941, is a two-player game that recreates the intense mobile fighting between German and Soviet forces in the Smolensk-Oblast during the Summer of 1941.

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A Victory Denied: Crisis at Smolensk, July-September, 1941 box art
official art · Multi-Man Publishing

A Victory Denied: Crisis at Smolensk July-September, 1941, is a two-player game that recreates the intense mobile fighting between German and Soviet forces in the Smolensk-Oblast during the Summer of 1941. By July of 1941, the German Army stood at the very door of Moscow. The Soviet forces before them had been routed and the path to yet another great victory for the Wehrmacht was seemingly undefended. But it was here that the Russian Army successfully rallied. For the first time in this terrible war, the Germans faced an enemy that was implacable and resolute. With victory so close, and with Germany closer to world domination than they would ever be before or since – the Russian line held – it was A Victory Denied.

Building on the enormous critical success of A Victory Lost: Crisis in Ukraine 1942-1943, A Victory Denied is a wargame that offers the same elegant simplicity of A Victory Lost: Crisis in Ukraine 1942-1943 but also covers the unique aspects of this great battle. While the system remains the same, upgraded supply rules and command structure rules will be added to model how important these problems were in this battle – and air power and Stalin’s Organs will make their first appearance in the system. But what made A Victory Lost: Crisis in Ukraine 1942-1943 so special will still be in full force – easy rules, unpredictable chit pulls, wild game play, and the ability to play the game almost right out of the box.

International Game Series game from Multi-Man Publishing.

Game Scale: Game Turn: 7 days Hex: 10 miles / 16 Km Units: Division & Corps

Game Inventory: One 22 x 34" map One dual-side printed countersheet (280 1/2" counters) One 16-page rules booklet Two Palyer Aid Cards (2-sided) Two dice (One 10-sided & One 6-sided)

Solitaire rating: Excellent Complexity: Low Playing time: 4 hours Scenarios: 1

game anatomy
Complexity2.6 / 5
BGG rating7.2 / 10
Vibe
KidsCouplesStrategy
Play time
240 min
Players
2
BGG rank
#5.459
from Trișache · verified

Frequently asked questions

Q1How much does A Victory Denied: Crisis at Smolensk, July-September, 1941 cost?
No store is currently tracking A Victory Denied: Crisis at Smolensk, July-September, 1941. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy A Victory Denied: Crisis at Smolensk, July-September, 1941 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play A Victory Denied: Crisis at Smolensk, July-September, 1941?
A Victory Denied: Crisis at Smolensk, July-September, 1941 is a wargame game, for 2 players, taking ~240 minutes, featuring chit-pull system. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about A Victory Denied: Crisis at Smolensk, July-September, 1941 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does A Victory Denied: Crisis at Smolensk, July-September, 1941 support?
A Victory Denied: Crisis at Smolensk, July-September, 1941 is played by 2 players.
Q5How long does a game of A Victory Denied: Crisis at Smolensk, July-September, 1941 take?
A game of A Victory Denied: Crisis at Smolensk, July-September, 1941 takes about 240 minutes. (The first game doesn't count. It never counts.)
Q6How complex is A Victory Denied: Crisis at Smolensk, July-September, 1941?
A Victory Denied: Crisis at Smolensk, July-September, 1941 has a BoardGameGeek complexity of 2.6 out of 5.
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