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"Almost a Miracle!”: The Revolutionary War in the North

"Almost a Miracle!”: The Revolutionary War in the North

Against the Odds · 2020
2180–460 min14+ yrs3.0/5 complexity7.3 BGG#19.134 BGG240CouplesStrategy
short answer

How do you play "Almost a Miracle!”: The Revolutionary War in the North?

Publisher's blurb: When asked about it, years after it ended, George Washington said that the American Victory was "little short of a standing miracle." Almost a Miracle!

To find the best price for "Almost a Miracle!”: The Revolutionary War in the North, howtoplay.ro compares deals from Romanian shops every day.

"Almost a Miracle!”: The Revolutionary War in the North box art
official art · Against the Odds

Publisher's blurb:

When asked about it, years after it ended, George Washington said that the American Victory was "little short of a standing miracle."

Almost a Miracle! uses our successful Tarleton's Quarter! as a game engine starting point to bring the Northern "half" of the American Revolution into play. Will the British be able to impose "the King's Peace" on the northern colonies or will the revolution survive to birth a new nation?

The map and victory conditions for Almost a Miracle! show players why battles took place in key areas but also lets players explore those seemingly odd tertiary campaigns, like Halifax, Fort Pitt, and Quebec.

Designer David Jones forces both sides to deal with their own challenges. The British consistently failed to "live off the land" and had to buy or ship food to sustain their armies, while the Continentals struggled with purchasing power and transportation.

The game handles battles in both large and small scale, as both were critical to the War's outcome, with a system that models 18th Century combat and how it differed from later times, where morale, readiness, leadership, and mere chance all could be "the" critical factor at one time or another, and disease and desertion could be an army's biggest killer.

Special rules cover the short enlistments of the Continentals, the uncertainty of French support and entry, prisoner exchanges, and the variable support of Loyalists and Native Americans. Both sides faced challenges they did not expect, and both sides contributed nearly as much to their own failures as they achieved in victory. The game will provide insights into how narrowly the Americans succeeded and how close the British came to their own victory.

—decription from the publisher

Designed by David Jones, after Mike Joslyn. Graphics by Mark Mahaffey, after Craig Grando. Developed by Lembit Tohver.

This game was published in issue no.51 of "Against the Odds" magazine.

game anatomy
Complexity3.0 / 5
BGG rating7.3 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
180–460 min
Players
2
Recommended age
14+ yrs
BGG rank
#19.134
from Trișache · verified

Frequently asked questions

Q1How much does "Almost a Miracle!”: The Revolutionary War in the North cost?
No store is currently tracking "Almost a Miracle!”: The Revolutionary War in the North. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy "Almost a Miracle!”: The Revolutionary War in the North cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play "Almost a Miracle!”: The Revolutionary War in the North?
"Almost a Miracle!”: The Revolutionary War in the North is a age of reason game, for 2 players, taking ~180–460 minutes, featuring area movement. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about "Almost a Miracle!”: The Revolutionary War in the North — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does "Almost a Miracle!”: The Revolutionary War in the North support?
"Almost a Miracle!”: The Revolutionary War in the North is played by 2 players.
Q5How long does a game of "Almost a Miracle!”: The Revolutionary War in the North take?
A game of "Almost a Miracle!”: The Revolutionary War in the North takes about 180–460 minutes. (The first game doesn't count. It never counts.)
Q6What age is "Almost a Miracle!”: The Revolutionary War in the North for?
"Almost a Miracle!”: The Revolutionary War in the North is recommended from age 14.
Q7How complex is "Almost a Miracle!”: The Revolutionary War in the North?
"Almost a Miracle!”: The Revolutionary War in the North has a BoardGameGeek complexity of 3.0 out of 5.
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