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Cold War Battles 2: Pentomic Wurzburg & Kabul '79

Cold War Battles 2: Pentomic Wurzburg & Kabul '79

Decision Games (I) · 2010
1–2240 min12+ yrs3.3/5 complexity6.5 BGG#19.683 BGG289CouplesStrategy
short answer

How do you play Cold War Battles 2: Pentomic Wurzburg & Kabul '79?

Cold War Battles 2: Pentomic Wurzburg & Kabul '79, (CWB2) presents a low-to-intermediate complexity operational simulation of campaigns that were fought – or that could have been fought – during that long period of military history, 1946-1989.

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Cold War Battles 2: Pentomic Wurzburg & Kabul '79 box art
official art · Decision Games (I)

Cold War Battles 2: Pentomic Wurzburg & Kabul '79, (CWB2) presents a low-to-intermediate complexity operational simulation of campaigns that were fought – or that could have been fought – during that long period of military history, 1946-1989. The playing pieces represent the actual units that participated, or could have participated, in those fights. The maps represent the terrain over which those units fought or could have fought.

Two games are included: Kabul ’79 (K’79), covering the Soviet seizure of the Afghan capital in that year; and Wurzburg Pentomic (WP), the Soviets versus the US in Germany in the mid-to-late 1950s. There are two players in each game. In K’79 one player controls the Soviets and the other commands the Afghans plus optional ‘what-if’ US reinforcements. In WP one player controls the Soviets, the other runs US and West German forces. Both games use a main body of shared rules, and each also has its own special instructions. Designed by Joseph Miranda.

Maneuver units include: infantry, elite infantry, air assault, airmobile infantry, mechanized Infantry, armor, armored cavalry, recon, special operations, security, military police, engineers, guerillas and headquarters. Ranged artillery types include: field artillery, self-propelled artillery, assault guns, rocket artillery and air defense artillery. Most units are battalions or regiments, but the entire counter-mix has units within it as large as divisions and as small as companies. Units are one-step, with their reverse sides used to show their “untried” status.

Rules cover: random events, reinforcements, bombardment, suppression, air power, air mobility, atomic weapons, paratroops, recon, screening, special forces, guerrillas, fire control and much more.

Cold War Battles 2: Pentomic Wurzburg & Kabul '79 was published in Strategy & Tactics magazine #263 Jul/Aug 2010.

Pentomic Wurzburg Game Scale: Game Turn : 12 hours Hex: 1 mile / 1.6 kilometers Units: Company to Brigade

Kabul '79 Game Scale: Game Turn: 1 day Hex: 273 yards / 250 meters Units: Company to Brigade

Game Inventory: One 22 x 34" six color mapsheet One dual-side printed countersheet (280 1/2" counters) One 16-page Cold War Battles 2 rules booklet

Solitaire Playability: High Complexity Level: Medium-Low Players: 2 or more Playing Time: 2-8

game anatomy
Complexity3.3 / 5
BGG rating6.5 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
240 min
Players
1–2
Recommended age
12+ yrs
BGG rank
#19.683
from Trișache · verified

Frequently asked questions

Q1How much does Cold War Battles 2: Pentomic Wurzburg & Kabul '79 cost?
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Q2Where can I buy Cold War Battles 2: Pentomic Wurzburg & Kabul '79 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Cold War Battles 2: Pentomic Wurzburg & Kabul '79?
Cold War Battles 2: Pentomic Wurzburg & Kabul '79 is a modern warfare game, for 1–2 players, taking ~240 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Cold War Battles 2: Pentomic Wurzburg & Kabul '79 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Cold War Battles 2: Pentomic Wurzburg & Kabul '79 support?
Cold War Battles 2: Pentomic Wurzburg & Kabul '79 is played by 1–2 players.
Q5How long does a game of Cold War Battles 2: Pentomic Wurzburg & Kabul '79 take?
A game of Cold War Battles 2: Pentomic Wurzburg & Kabul '79 takes about 240 minutes. (The first game doesn't count. It never counts.)
Q6What age is Cold War Battles 2: Pentomic Wurzburg & Kabul '79 for?
Cold War Battles 2: Pentomic Wurzburg & Kabul '79 is recommended from age 12.
Q7How complex is Cold War Battles 2: Pentomic Wurzburg & Kabul '79?
Cold War Battles 2: Pentomic Wurzburg & Kabul '79 has a BoardGameGeek complexity of 3.3 out of 5.
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