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Flintlock: Black Powder, Cold Steel -  Volume I: Carolina Rebels

Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels

Lock 'n Load Publishing, LLC. · 2008
1–2120 min12+ yrs3.1/5 complexity6.2 BGG#21.521 BGG259CouplesStrategy
short answer

How do you play Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels?

THIS GAME HAS BEEN DISCONTINUED. Flintlock is a company level American Revolution game at a scale of about 50 yards per hex and about 50 men per counter/unit. The system emphasizes the limits of command, training, and discipline, all in the milieu of the very linear style of warfare in the pre-Napoleonic era.

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Flintlock: Black Powder, Cold Steel -  Volume I: Carolina Rebels box art
official art · Lock 'n Load Publishing, LLC.

THIS GAME HAS BEEN DISCONTINUED.

Flintlock is a company level American Revolution game at a scale of about 50 yards per hex and about 50 men per counter/unit. The system emphasizes the limits of command, training, and discipline, all in the milieu of the very linear style of warfare in the pre-Napoleonic era. In addition, it uses a most unusual set of mechanisms for resolving shock combat. Will you have your troops go into close order, or spread out for better fire possibilities? What are the pros and cons of the rifle-armed American militia? Can your dragoon forces exert any influence?

Flintlock is designed for quick learning and easy play. Game rules are short, but they cover almost every aspect of battle at this micro level. Playing time is less than 2 hours.

The battles chosen highlight small unit tactics in the grueling Southern Campaign, where both sides had ample opportunities to watch, learn and practice, with an emphasis on formation. Some of the great commanders of the war, from Nathanial Greene and Daniel Morgan to Lord Cornwallis and the infamous, but capable, Banastre Tarleton are in full action.

The Scenarios/battles, all (well, most) with armies of one or two thousand men, include:

Camden (17 August 1780)  where Lord Cornwallis stood and confronted a much larger force under Horatio Gates, but the rebel militia disintegrated and Gates’s army was routed in a major British victory. 



Cowpens (17 January 1781). Daniel Morgan conducted a masterful, tactical battle, defeating Banastre Tarleton and destroying the dreaded British Legion in one of the major victories of the war.



Guilford Courthouse (15 March 1781). Nathanial Greene outnumbered Lord Cornwallis by more than two to one. However, the British took the field but with such heavy losses that, in retrospect, Greene could claim a strategic success.



Hobkirk’s Hill (25 April 1781) in which Nathanial Greene’s Marylanders failed to stand against a concerted charge from Lord Rawdon’s smaller but better disciplined army.
game anatomy
Complexity3.1 / 5
BGG rating6.2 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
120 min
Players
1–2
Recommended age
12+ yrs
BGG rank
#21.521
from Trișache · verified

Frequently asked questions

Q1How much does Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels cost?
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Q2Where can I buy Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels?
Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels is a age of reason game, for 1–2 players, taking ~120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels support?
Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels is played by 1–2 players.
Q5How long does a game of Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels take?
A game of Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels for?
Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels is recommended from age 12.
Q7How complex is Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels?
Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels has a BoardGameGeek complexity of 3.1 out of 5.
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