Samarcanda: The Marvellous Adventures of Marco Polo
120m3–6p1982
1271 AD. Two caravans race across the Mediterranean and Asia, from Venice to Peking and back, along the route of Marco Polo’s travel as told on his own Book of the Marvels of the World.
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1271 AD. Two caravans race across the Mediterranean and Asia, from Venice to Peking and back, along the route of Marco Polo’s travel as told on his own Book of the Marvels of the World. The first player to be back home wins. The game is diceless: players choose how many cases they move, from 1 to 8, but they can not chose the last number moved by the opponent or 9 minus that number. There are special rules to move beyond cities. The game is based on Lewis Carroll’s Arithmetical Croquet, rethemed.
—description from the designer
Published on History Kids, italian edition, issue #1.
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