Skip to content
howtoplay.ro
Lebanon '82: Operation Peace for Galilee

Lebanon '82: Operation Peace for Galilee

Decision Games (I) · 2012
290 min12+ yrs2.1/5 complexity6.5 BGG#20.717 BGG175Strategy
short answer

How do you play Lebanon '82: Operation Peace for Galilee?

Operation Peace for Galilee Lebanon ‘82 is a simulation of the Israeli invasion of Lebanon in ‘82, an attempt to clear out PLO terrorists and expel elements of the Syrian army from the country.

To find the best price for Lebanon '82: Operation Peace for Galilee, howtoplay.ro compares deals from Romanian shops every day.

Lebanon '82: Operation Peace for Galilee box art
official art · Decision Games (I)

Operation Peace for Galilee

Lebanon ‘82 is a simulation of the Israeli invasion of Lebanon in ‘82, an attempt to clear out PLO terrorists and expel elements of the Syrian army from the country. Hoping to establish the pro-Israeli Christians as the legitimate government in Lebanon, the Israelis sent in the IDF, which soon became embroiled in vicious urban battles. The game also includes a 1975 scenario, as well as a 2006 scenario, showing the evolution of Israel’s ongoing struggle against the PLO.

Lebanon ‘82 utilizes the Fire & Movement combat system that is designed so that players can augment their units with “Support Fire” during the course of the battle. From artillery to air strikes, units can receive support assets to engage enemy positions and formations, allowing combat to develop at all levels. Lebanon ‘82 also includes rules for a possible Syrian entry, and features the Syrian Surface to Air Missiles! Israeli air support could come under fire from Syrian fixed SAM batteries; more support fire will be necessary, but assets are limited.

In Lebanon ‘82, the attritional design of the Combat Results Table simulates the true nature of modern warfare; Units are typically two-sided formations that can incur casualties during a game, accurately replicating the realities of combat, especially during the street fighting encountered in 1982. Winning the battle is thus a matter of maneuver, firepower and asset management — not merely odds ratios requiring numerical superiority. A stunning map of Lebanon depicts the entire battle area, ranging from the Israeli border to the capital Beirut itself — including all of the famous battle sites, such as the PLO refugee camps.

game anatomy
Complexity2.1 / 5
BGG rating6.5 / 10
Vibe
Strategy
Language dependence
Moderate text — a crib sheet helps
Play time
90 min
Players
2
Recommended age
12+ yrs
BGG rank
#20.717
from Trișache · verified

Frequently asked questions

Q1How much does Lebanon '82: Operation Peace for Galilee cost?
No store is currently tracking Lebanon '82: Operation Peace for Galilee. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Lebanon '82: Operation Peace for Galilee cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Lebanon '82: Operation Peace for Galilee?
Lebanon '82: Operation Peace for Galilee is a modern warfare game, for 2 players, taking ~90 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Lebanon '82: Operation Peace for Galilee — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Lebanon '82: Operation Peace for Galilee support?
Lebanon '82: Operation Peace for Galilee is played by 2 players.
Q5How long does a game of Lebanon '82: Operation Peace for Galilee take?
A game of Lebanon '82: Operation Peace for Galilee takes about 90 minutes. (The first game doesn't count. It never counts.)
Q6What age is Lebanon '82: Operation Peace for Galilee for?
Lebanon '82: Operation Peace for Galilee is recommended from age 12.
Q7How complex is Lebanon '82: Operation Peace for Galilee?
Lebanon '82: Operation Peace for Galilee has a BoardGameGeek complexity of 2.1 out of 5.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this