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Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion

Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion

Arcane Wonders · 2013Expansion
290 min13+ yrs3.4/5 complexity8.0 BGG2,5 KCouplesStrategy
short answer

How do you play Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion?

Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.

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Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion box art
official art · Arcane Wonders

Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.

In the Mage Wars: Conquest of Kumanjaro - Spell Tome Expansion, players can wage their own matches as a Priest of the Order of Malakai or as a Beastmaster of the Johktari, using new ability cards for each, and a trove of new spells from all the spell schools.

The Johktari Beastmaster is a fierce and proud hunter, defending her people's lands against invaders. She is a skilled archer and has the Ranged +1 trait for all of her non-spell ranged attacks. She can also sprint quickly across the vast savannahs running swift as a Cheetah using her Sprinting ability which gives this Mage the Fast trait. If these abilities weren't deadly enough, the Johktari Beastmaster can use her Wounded Prey ability to mark and relentlessly pursue wounded prey, working with her animals to finish it off.

The Priest of Malakai is a crusader against non-believers. He seeks justice and relentlessly pursues enemies with Holy retribution. The Priest is blessed with the burning light of Malakai, and his basic melee attack deals light damage. In addition, once per round, if the Priest attacks and damages an enemy creature with any attack which deals light damage, the creature may burst into flame via Malakai's Fire. To round out the divine might of this Mage is his Holy Avenger ability.

A few of the creatures in this expansion, such as the Guardian Angel, are ready to defend their Mage at any cost and thus introduce the Intercept ability which allows them to jump in the way of ranged attacks if they are on guard. The set also introduces three new conditions: Bleed, Stuck, and Tainted.

game anatomy
Complexity3.4 / 5
BGG rating8.0 / 10
Vibe
CouplesStrategy
Language dependence
Extensive text — heavy translation needed
Play time
90 min
Players
2
Recommended age
13+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion cost?
No store is currently tracking Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion?
Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion is a card game game, for 2 players, taking ~90 minutes, featuring area majority / influence. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion support?
Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion is played by 2 players.
Q5How long does a game of Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion take?
A game of Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion takes about 90 minutes. (The first game doesn't count. It never counts.)
Q6What age is Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion for?
Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion is recommended from age 13.
Q7How complex is Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion?
Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion has a BoardGameGeek complexity of 3.4 out of 5.
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