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Sixth Fleet: Modern Naval Combat in the Mediterranean

Sixth Fleet: Modern Naval Combat in the Mediterranean

Hobby Japan · 1985
2360 min12+ yrs3.3/5 complexity7.0 BGG#5.354 BGG1,7 KCouplesStrategy
short answer

How do you play Sixth Fleet: Modern Naval Combat in the Mediterranean?

Sixth Fleet is a simulation game of near-future combat for control of the Mediterranean Basin. As commander of the U.S. or Soviet fleet and respective allies, you must form your ships into Task Forces and attempt to cripple the enemy’s capital ships and submarines.

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Sixth Fleet: Modern Naval Combat in the Mediterranean box art
official art · Hobby Japan

Sixth Fleet is a simulation game of near-future combat for control of the Mediterranean Basin. As commander of the U.S. or Soviet fleet and respective allies, you must form your ships into Task Forces and attempt to cripple the enemy’s capital ships and submarines. Your limited air assets must be carefully assigned to defensive and offensive missions. Commando, parachute and amphibious assault units stand at the ready to capture vital objectives. Most important, you must protect your supply and replenishment ships, or your fleet will be unable to maintain combat momentum. Sixth Fleet is a comprehensive simulation of the myriad elements involved in future naval confrontation.

Each 8 hour game turn is broken into 3 distinct phases (sub, surface, and air) and each player takes turns choosing which phase they wish to conduct. Ex. if the US player chooses "Air", they conduct all bombing, shipping strikes, anti-sub, and interception actions for all their aircraft. Players also use their units to attempt to "detect" enemy forces so that an attack can be made. Ships and aircraft are always detected once a unit moves close enough to them, but players have to roll to try to detect subs. Optional rules include nuclear weapons and logistics. About 14 scenarios are included which range from about 60 minutes (for Introductory Scenarios) to 3 to 6 hours (for Intermediate Scenarios) to 20 or more hours (for the Advanced Scenarios).

Part of Victory Games Fleet Series.

🔬 game anatomy
Complexity3.3 / 5
BGG rating7.0 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
360 min
Players
2
Recommended age
12+ yrs
BGG rank
#5.354

from Trișache · verified

Frequently asked questions

Q1How much does Sixth Fleet: Modern Naval Combat in the Mediterranean cost?
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Q2Where can I buy Sixth Fleet: Modern Naval Combat in the Mediterranean cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Sixth Fleet: Modern Naval Combat in the Mediterranean?
Sixth Fleet: Modern Naval Combat in the Mediterranean is a modern warfare game, for 2 players, taking ~360 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Sixth Fleet: Modern Naval Combat in the Mediterranean — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Sixth Fleet: Modern Naval Combat in the Mediterranean support?
Sixth Fleet: Modern Naval Combat in the Mediterranean is played by 2 players.
Q5How long does a game of Sixth Fleet: Modern Naval Combat in the Mediterranean take?
A game of Sixth Fleet: Modern Naval Combat in the Mediterranean takes about 360 minutes. (The first game doesn't count. It never counts.)
Q6What age is Sixth Fleet: Modern Naval Combat in the Mediterranean for?
Sixth Fleet: Modern Naval Combat in the Mediterranean is recommended from age 12.
Q7How complex is Sixth Fleet: Modern Naval Combat in the Mediterranean?
Sixth Fleet: Modern Naval Combat in the Mediterranean has a BoardGameGeek complexity of 3.3 out of 5.
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