Skip to content
howtoplay.ro
Sword of Rome: Conquest of Italy, 362-272 BC

Sword of Rome: Conquest of Italy, 362-272 BC

GMT Games · 2004
2–5360 min12+ yrs3.3/5 complexity7.3 BGG#2.026 BGG2,7 KStrategy
short answer

How do you play Sword of Rome: Conquest of Italy, 362-272 BC?

"The Sword of Rome" is the latest in GMT’s acclaimed line of card-driven board wargames. It uses the popular base system invented by Mark Herman and featured in Ted Raicer’s Paths of Glory.

To find the best price for Sword of Rome: Conquest of Italy, 362-272 BC, howtoplay.ro compares deals from Romanian shops every day.

Sword of Rome: Conquest of Italy, 362-272 BC box art
official art · GMT Games

"The Sword of Rome" is the latest in GMT’s acclaimed line of card-driven board wargames. It uses the popular base system invented by Mark Herman and featured in Ted Raicer’s Paths of Glory. This time, event cards and point-to-point maneuver enable up to four players to recreate the vicious struggles among the peoples of Italy and Sicily in 4th and 3rd Centuries BC. Who will dominate the western Mediterranean–and with it earn the right to vie for control of the known world?

The Sword of Rome includes rules and events for city loyalty, Roman colonies, tribal raids, Gallic indiscipline, Greek siege craft, Indian war elephants, Roman and Macedonian-style infantry tactics, the mountain fastness of Samnium, and much, much more. The game covers over 100 years of classical history in just 9 hands of cards.

The interplay of each power’s special strengths, of the strategy decks’ 152 event cards, and of up to four players’ diplomatic acumen provides unlimited variety. But the rules remain at low-moderate complexity, and the familiar, underlying system is easily mastered.

Expanded by:

 The Sword of Rome: 5th Player Expansion
 Sword of Rome: Deluxe Map
 Sword of Rome: Conquest of Italy, 362-272 BC Mounted Map
game anatomy
Complexity3.3 / 5
BGG rating7.3 / 10
Vibe
Strategy
Language dependence
Extensive text — heavy translation needed
Play time
360 min
Players
2–5
Recommended age
12+ yrs
BGG rank
#2.026
from Trișache · verified

Frequently asked questions

Q1How much does Sword of Rome: Conquest of Italy, 362-272 BC cost?
No store is currently tracking Sword of Rome: Conquest of Italy, 362-272 BC. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Sword of Rome: Conquest of Italy, 362-272 BC cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Sword of Rome: Conquest of Italy, 362-272 BC?
Sword of Rome: Conquest of Italy, 362-272 BC is a ancient game, for 2–5 players, taking ~360 minutes, featuring campaign / battle card driven. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Sword of Rome: Conquest of Italy, 362-272 BC — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Sword of Rome: Conquest of Italy, 362-272 BC support?
Sword of Rome: Conquest of Italy, 362-272 BC is played by 2–5 players.
Q5How long does a game of Sword of Rome: Conquest of Italy, 362-272 BC take?
A game of Sword of Rome: Conquest of Italy, 362-272 BC takes about 360 minutes. (The first game doesn't count. It never counts.)
Q6What age is Sword of Rome: Conquest of Italy, 362-272 BC for?
Sword of Rome: Conquest of Italy, 362-272 BC is recommended from age 12.
Q7How complex is Sword of Rome: Conquest of Italy, 362-272 BC?
Sword of Rome: Conquest of Italy, 362-272 BC has a BoardGameGeek complexity of 3.3 out of 5.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this