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Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command

Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command

Too Fat Lardies · 2019Expansion
2120 min14+ yrs8.0 BGG14CouplesStrategy
short answer

How do you play Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command?

Taking the Gembloux Gap is a Pint-Sized campaigns for Chain of Command, designed to be played using the campaign handbook At the Sharp End. A twenty-eight page PDF, Taking the Gembloux Gap contains an overview of the events of May 1940.

To find the best price for Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command, howtoplay.ro compares deals from Romanian shops every day.

Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command box art
official art · Too Fat Lardies

Taking the Gembloux Gap is a Pint-Sized campaigns for Chain of Command, designed to be played using the campaign handbook At the Sharp End.

A twenty-eight page PDF, Taking the Gembloux Gap contains an overview of the events of May 1940. as the German panzers rushed across Belgium, to be met by French troops advancing to assist their neighbours as part of ‘Plan D’. If the German armour can break through at Gembloux, the flank of the entire B.E.F. is turned and the road to the sea lies open.

This campaign focusses on the critical actions of the 15th of May as the French 110e Regiment d’Infanterie attempts to stem the tie of 3 Panzer Division spearheaded by 3 Schützen Regiment. This campaign is designed to be used with the Blitzkrieg 1940 Handbook.

The campaign is a total of five game tables with the duration running between five and nine games. Briefings are provided for both sides, along with measurable objectives, period maps, force and support option listings and everything you need to play this campaign through to its conclusion.

Like all of our Pint-Sized campaigns, this PDF is available for the price of a pint in our local pub. We’re sure that you’ll agree, that is great wargaming value!

—description from the publisher

game anatomy
BGG rating8.0 / 10
Vibe
CouplesStrategy
Play time
120 min
Players
2
Recommended age
14+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command cost?
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Q2Where can I buy Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command?
Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command is a expansion for base-game game, for 2 players, taking ~120 minutes, featuring action points. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command support?
Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command is played by 2 players.
Q5How long does a game of Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command take?
A game of Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command for?
Taking the Gembloux Gap: A Pint Sized Campaign for Chain of Command is recommended from age 14.
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