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The Dutch East Indies: Adventures on the High Seas

The Dutch East Indies: Adventures on the High Seas

Keep Exploring Games · 2019Expansion
1–445–90 min8+ yrs7.1 BGG110
short answer

How do you play The Dutch East Indies: Adventures on the High Seas?

Adventures of the High Seas, the first expansion for The Dutch East Indies, features six modules that can be integrated into the base game one at a time, or all at once.

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The Dutch East Indies: Adventures on the High Seas box art
official art · Keep Exploring Games

Adventures of the High Seas, the first expansion for The Dutch East Indies, features six modules that can be integrated into the base game one at a time, or all at once. The expansion is compatible with both the standard and deluxe edition of the base game. These are the new modules, as depicted on the top of the box, going clockwise:

1 – Forts. In the base game, you have to watch out for pirates and other players while sailing, and nothing else. When you deliver your spices back on your home island, they are safe. Now, not anymore… You start with a fort on your home island with which you can defend against other players trying to steal your spices. Pirates get 2 forts on the High Seas to aid them, but if you defeat them, you could own those forts!

2 – Settlements. Because this expansion comes with a lot more options to spend your gold on, it’s only fair that you also get the opportunity to earn more. You can now build settlements on wild islands with no cards left on them. The settlement will produce crates for you, and act as a harbor to protect you from attacks too!

3 – Treasures. Similarly to settlements, when you find a treasure, you find gold! Which aids you wih modules 1 and 6.

4 – Events. No longer can you only draw trade propositions at wild islands. When you least expect it, lightning strikes! Or you summon the Kraken. Or who knows, something helpful may happen. It also means you can no longer safely look at the last card at an island. It may be an event, which means then the deck is empty and you can be attacked!

5- Reefs. Another danger on the High Seas for you, your opponents and the pirates! Are you going to be safe and sail around them, or take the risk and hope your ship passes safely through it? Getting stuck is no fun, except for when it happens to the pirates!

6- Crew. When an island runs out of trade cards in the base game, they are of no interest. Not anymore! You can now build settlements, but the locals on the island are also looking for something to do! Pay a local for their services and upgrade your ship in a whole new way! Just be careful in battles not to get your crew killed!

-description from publisher

game anatomy
BGG rating7.1 / 10
Language dependence
Moderate text — a crib sheet helps
Play time
45–90 min
Players
1–4
Recommended age
8+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does The Dutch East Indies: Adventures on the High Seas cost?
No store is currently tracking The Dutch East Indies: Adventures on the High Seas. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy The Dutch East Indies: Adventures on the High Seas cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play The Dutch East Indies: Adventures on the High Seas?
The Dutch East Indies: Adventures on the High Seas is a expansion for base-game game, for 1–4 players, taking ~45–90 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about The Dutch East Indies: Adventures on the High Seas — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does The Dutch East Indies: Adventures on the High Seas support?
The Dutch East Indies: Adventures on the High Seas is played by 1–4 players.
Q5How long does a game of The Dutch East Indies: Adventures on the High Seas take?
A game of The Dutch East Indies: Adventures on the High Seas takes about 45–90 minutes. (The first game doesn't count. It never counts.)
Q6What age is The Dutch East Indies: Adventures on the High Seas for?
The Dutch East Indies: Adventures on the High Seas is recommended from age 8.
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