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White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day

White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day

(Web published) · 1998Expansion
2–80 min0+ yrs3.8/5 complexity7.7 BGG87KidsStrategy
short answer

How do you play White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day?

There was a time when the sun never set on the British Empire. The sinews that kept the empire together were the ships of the Royal Navy, and later, those of the Commonwealth nations.

To find the best price for White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day, howtoplay.ro compares deals from Romanian shops every day.

White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day box art
official art · (Web published)

There was a time when the sun never set on the British Empire. The sinews that kept the empire together were the ships of the Royal Navy, and later, those of the Commonwealth nations. Today, just like it was in the past, whenever those ships sail, one can see the White Ensign.

White Ensign discusses each conflict in which Commonwealth naval forces were involved from 1960 to the present day. These include: Yemen 1960-67, Borneo 1962-66, Rhodesia 1965-66, Iceland 1972-73, Falklands 1977, Desert Shield/Storm 1990-91, Kuwait 1961 (Operation Vantage), East Africa 1966, Suez 1966-73, Cyprus 1974, Falklands 1982, Adriatic 1993-96.

Perhaps the most comprehensive study of the modern Royal Navy outside of official publications and a valuable reference book in its own right, White Ensign is meant to be used as a supplement to Harpoon4 and requires the use of Harpoon4 rules to derive the maximum value from it. All ships, from carriers down to patrol/fast attack craft, as well as ships taken up from trade (STUFT) during the Falklands War are included in the ship data annex, as are all aircraft that were or could have been used in a naval environment. Also included is an extensive bibliography which includes official sources and internet sites.

game anatomy
Complexity3.8 / 5
BGG rating7.7 / 10
Vibe
KidsStrategy
Play time
0 min
Players
2–8
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day cost?
No store is currently tracking White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day?
White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day is a book game, for 2–8 players, taking ~0 minutes, featuring simulation. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day support?
White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day is played by 2–8 players.
Q5How long does a game of White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day take?
A game of White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day for?
White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day is recommended from age 0.
Q7How complex is White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day?
White Ensign: A Supplement for Harpoon Covering the Royal and Commonwealth Navies from 1960 to Present Day has a BoardGameGeek complexity of 3.8 out of 5.
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