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SpaceCorp: Ventures

SpaceCorp: Ventures

GMT Games · 2021Expansion
1–460–240 min12+ yrs3.1/5 complexity8.2 BGG2,5 KStrategy
short answer

How do you play SpaceCorp: Ventures?

SpaceCorp: Ventures is the first module for SpaceCorp: 2025-2300AD, the game of exploring and developing the Solar System and beyond.

To find the best price for SpaceCorp: Ventures, howtoplay.ro compares deals from Romanian shops every day.

Not available new in shops
SpaceCorp: Ventures box art
official art · GMT Games

SpaceCorp: Ventures is the first module for SpaceCorp: 2025-2300AD, the game of exploring and developing the Solar System and beyond. SpaceCorp: Ventures introduces unique enterprises via fourteen HQ mats, each putting a player in control of a different corporation, agency, or institution with its own capabilities and missions. Each HQ assigns specific start cards, Infra, advantages, and limitations for all three eras. These advantages and limitations evolve in Planeteers and Starfarers, and each HQ has a special, alternate final profit option at game end.

In addition, at the start of each era, one player selects an eighth contract to be fulfilled, adding an additional way to gain profit and complete the era.

Ten of the fourteen HQ mats can be flipped over to play the SpaceCorp solitaire game with an enhanced HQ against the competition AI.

Contents:

 14 double-sided HQ Boards
 27 cards
 One contract disc
 One updated solitaire player aid
 One rulebook

-description from publisher's website

 Allied Transit: Specializes in spaceports and transportation networks.
 Humanistics: Movement opposed to genetic adaptation, populating space with “pure” humans.
 InfraMaxx: More deep space infrastructure for all, if you need it, we have it.
 Next Generation: Rapidly adapting humanity for living in the stars.
 Nova Capital: Investing and speculating on others’ space ventures.
 Polaris GCI: Enhanced multi-use base-building capabilities.
 Stellar Security: Keeping you safe in the stars, for a price.
  • Source: Grant, "Interview with John Butterfield Designer of SpaceCorp: Ventures from GMT Games", The Player's Aid, 2021-02-08
game anatomy
Complexity3.1 / 5
BGG rating8.2 / 10
Vibe
Strategy
Language dependence
Extensive text — heavy translation needed
Play time
60–240 min
Players
1–4
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does SpaceCorp: Ventures cost?
No store is currently tracking SpaceCorp: Ventures. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy SpaceCorp: Ventures cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play SpaceCorp: Ventures?
SpaceCorp: Ventures is a expansion for base-game game, for 1–4 players, taking ~60–240 minutes, featuring hand management. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about SpaceCorp: Ventures — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does SpaceCorp: Ventures support?
SpaceCorp: Ventures is played by 1–4 players.
Q5How long does a game of SpaceCorp: Ventures take?
A game of SpaceCorp: Ventures takes about 60–240 minutes. (The first game doesn't count. It never counts.)
Q6What age is SpaceCorp: Ventures for?
SpaceCorp: Ventures is recommended from age 12.
Q7How complex is SpaceCorp: Ventures?
SpaceCorp: Ventures has a BoardGameGeek complexity of 3.1 out of 5.

Right now, none of the shops we track sells SpaceCorp: Ventures new.

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